The Pic Wh0rez
Public => General Information => Topic started by: shinobi on 2006-11-24 00:36:09
Hi again. I have made a new this time Big manta map. Please test and upload it if ya guys like it. Mapname: 2006Mantaskills-Beta1 Downloadlink: http://hosted.filefront.com/kingshinobi (http://hosted.filefront.com/kingshinobi) Screenshots: (http://kingshinobi.ki.funpic.de/Pictures/mantaskills4.JPG)
(http://kingshinobi.ki.funpic.de/Pictures/mantaskills3.JPG)
(http://kingshinobi.ki.funpic.de/Pictures/mantaskills2.JPG)
(http://kingshinobi.ki.funpic.de/Pictures/mantaskills1.JPG)
cyall hf thx Shinobi :) ;)
Any1 tested this map yet? HM i tested on a server and found out i must dropp more vehicles in. Also bots dont act to good in it. The main problem is if i dropp more vehicles or weapon locker and spawnpoints in the fps get xtream low on my crap pc. Thats always the problem with big maps. I could make a distance fog and more cull-(?dont know the name but u know things dissapere after that range behind fog) in it. But then i would miss my nice selfmade skyring. Damn iam a lil stuck with that map. I dropped antiportal were ever i could and the cullthingy is set best i could yet. But it still eats FPS. Maby some1 knows n answere? cyall :)
I tested it once -offline.
As you I came to the result more vehicle needed, because if you move on foot you're kinda restricted until you reached the midle of the map, you are an easy target while in water.
There are no more vehicles needed by an alternative moving way. What about a sub-system like in Martial-Law 2005 ?
Generrally I like the map, its special about its design, but in an positive way :)
Hm i cant handle terrain that good that i get a hole in it for a subway tunnel. If u can do and got time do it plz smile. A nother idea i could do would b add lots of teleporter to the map. So that on each spawn is a teleporter to the other spawns. Also i think about raptor, bomber and mass. :) ;)